Press kit

Sea of Intrigue

A narrative tactical RPG where time is a resource and a seven-day timeline defines each run.

Developer: Crit42 Studio

Quick facts

Developer
Crit42 Studio
Platforms
PC - Steam

History

Currently in development as a strategy-focused narrative RPG built around replayable weekly timelines.

Press notes

Overview

Sea of Intrigue is a turn-based narrative RPG built around a fixed seven-day countdown to invasion. Players navigate alliances, tactical encounters, and branching events in and around the coastal village of Lylem, where every action consumes time and permanently alters what can still be done before the final day.

Key points for coverage

  • Time-as-resource structure where every decision reshapes the rest of the run.
  • Tactical combat with readable grid systems, role synergy, and status-driven turns.
  • Replayable narrative branches that reward reruns with new routes and outcomes.
  • Strong world identity mixing age-of-sail fantasy, village politics, and personal stakes.

Editorial angles

  • A compact narrative RPG that treats scheduling and prioritization as core mechanics.
  • Useful coverage hook for audiences interested in consequence-driven role-playing systems.
  • Distinct setting focus: one village, one week, many divergent stories.

Contact

Press inquiries: crit42studio@gmail.com